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  • Physically Based Shader Development for Unity 2017

    Develop Custom Lighting Systems

    Series series Professional and Applied Computing (R0)
    Benefit from the latest rendering tech developments, currently covered only in papers and talks from Siggraph, in a way any developer or technical artist using Unity can take advantage of. This book starts by introducing how shader programming works in general, the common principles of different platforms (OpenGL, Vulkan, and DirectX), and the shading languages Unity uses: Cg, GLSL, and ShaderLab ... Leer más

    $71.99 USD

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  • AI for Game Developers

    Creating Intelligent Behavior in Games

    Advances in 3D visualization and physics-based simulation technology make it possible for game developers to create compelling, visually immersive gaming environments that were only dreamed of years ago. But today's game players have grown in sophistication along with the games they play. It's no longer enough to wow your players with dazzling graphics; the next step in creating even more ... Leer más

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  • Realm of Racket

    Learn to Program, One Game at a Time!

    Racket is a descendant of Lisp, a programming language renowned for its elegance, power, and challenging learning curve. But while Racket retains the functional goodness of Lisp, it was designed with beginning programmers in mind. Realm of Racket is your introduction to the Racket language.In Realm of Racket, you'll learn to program by creating increasingly complex games. Your journey begins with ... Leer más

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  • High Performance Linux Clusters with OSCAR, Rocks, OpenMosix, and MPI

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    To the outside world, a "supercomputer" appears to be a single system. In fact, it's a cluster of computers that share a local area network and have the ability to work together on a single problem as a team. Many businesses used to consider supercomputing beyond the reach of their budgets, but new Linux applications have made high-performance clusters more affordable than ever. These days, the ... Leer más

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  • Mastering Unity 2017 Game Development with C#

    Create professional games with solid gameplay features and professional-grade workflow

    de Alan Thorn ...
    Master realistic animations and graphics, particle systems, game AI and physics, sprites and VR development with Unity 2017Key Features\[\*\] Create professional grade games with realistic animation and graphics, particle systems and game physics with Unity 2017\[\*\] Unleash the power of C\# scripting to create intelligent game AI and professional grade game workflows.\[\*\] Create immersive VR ... Leer más

    $41.99 USD o gratis con Kobo Plus

  • Learning Game AI Programming with Lua

    de David Young ...
    If you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this book is for you. Knowledge of C++ will come in handy to debug the entirety of the AI sandbox and expand on the features present within the book, but it is not required. ... Leer más

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  • Learning Libgdx Game Development

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    $26.99 USD o gratis con Kobo Plus

  • Lua Game Development Cookbook

    Over 70 recipes that will help you master the elements and best practices required to build a modern game engine using Lua

    Key FeaturesBook DescriptionThis book is for all programmers and game enthusiasts who want to stop dreaming about creating a game, and actually create one from scratch. The reader should know the basics of programming and using the Lua language. Knowledge of the C/C++ programming language is not necessary, but it's strongly recommended in order to write custom Lua modules extending game engine ... Leer más

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  • Learning Vulkan

    Discover how to build impressive 3D graphics with the next-generation graphics API—Vulkan

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  • Vulkan Cookbook

    Work through recipes to unlock the full potential of the next generation graphics API—Vulkan

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  • Direct3D Rendering Cookbook

    This is a practical cookbook that dives into the various methods of programming graphics with a focus on games. It is a perfect package of all the innovative and up-to-date 3D rendering techniques supported by numerous illustrations, strong sample code, and concise explanations. Direct3D Rendering Cookbook is for C# .NET developers who want to learn the advanced rendering techniques made possible ... Leer más

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  • Swift Cookbook

    Over 50 hands-on recipes to help you create apps, solve problems, and build your portfolio of projects in Swift

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    $41.99 USD o gratis con Kobo Plus