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  • Microsoft XNA 4.0 Game Development Cookbook

    This book goes further than the basic manuals to help you exploit Microsoft XNA to create fantastic virtual worlds and effects in your 2D or 3D games. Includes 35 essential recipes for game developers.

    de Luke Drumm ...
    This book goes further than the basic manuals to help you exploit Microsoft XNA to create fantastic virtual worlds and effects in your 2D or 3D games. Includes 35 essential recipes for game developers.Key FeaturesAccelerate your XNA learning with a myriad of tips and tricks to solve your everyday problemsGet to grips with adding special effects, virtual atmospheres and computer controlled ... Leer más

    $31.49 USD o gratis con Kobo Plus

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  • Learning XNA 4.0

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  • Learning Processing

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  • Godot Engine Game Development Projects

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  • Learning Processing

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    Series series The Morgan Kaufmann Series in Computer Graphics
    Learning Processing, Second Edition, is a friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages. Requiring no previous experience, this book is for the true programming beginner. It teaches the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video ... Leer más

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  • XNA 4.0 Game Development by Example: Beginner's Guide

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    Learn how to build your own computer vision (CV) applications quickly and easily with SimpleCV, an open source framework written in Python. Through examples of real-world applications, this hands-on guide introduces you to basic CV techniques for collecting, processing, and analyzing streaming digital images. You’ll then learn how to apply these methods with SimpleCV, using sample Python code. All ... Leer más

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